Goalie textures have a different structure in 06 than they do in 07-09. Every element is in the goalies.viv file (not in faces.viv). Long story short, the Toolbox won't import the goalie parts, which are all in separate .fsh files (helmet, pads, stick).
I've tried using BigGUI and Dolffin without success. The edited textures are "pinked out," which I assume has something to do with the offsets changing after the .viv files have been edited.
Has anyone been able to do goalie edits in 06, and if so, can you give me an idea of your process?
Thanks.