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ZitatAlles anzeigenPlease check the included preview pictures for examples of logos made with this template within 5 minutes. If you're new, or if you're not yet seasoned in the art of cresting a logo for your jersey, look no further for the easy alternative.
Without further adieu...:
- The first thing you need to do is get the logo you're going to be cresting. If that's via sportslogos.net, that's fine. Wherever and however you acquire the logo, know that having the original logo around 400x400 pixels or larger will help your crest look a bit better.
- Open the logo and the cresting template in photoshop (probably separate files). Using the Magic Wand tool, you will select each color of the original logo file, right click and select Layer via Copy.
- If your logo contains 3 colors, you should now have 4 layers. One for each color and the original logo. Each of these layers would be used. Re-size your logo to jersey sizing. A good general size is around 200-230 pixels wide, but depending on the shape of the logo and personal preference, that may vary slightly. Place each of these layers into a "Group" in Photoshop. Right click the group on the Layers menu. Duplicate the group the the Cresting Template PSD file.To be honest, you're already almost done. The rest is merely up to your personal preferences with how to make the logo look.
- You'll see that there are 2 "example" logos already in the template, along with the "original" template of a fake "shapes" logo. Simply right click on a (similar, if preferred) color from one of these logos in the Layers menu, and select Copy Layer Style. The right click on the corresponding color in your logo, and select Paste Layer Style. Almost entirely done already...
- Make sure to Copy Layer Style for "original logo" layer to the layer of your original logo as well. It should be under all your individual color layers. This will give your jersey the correct outer, stitched-to-the-jersey look. Also, Add Noise to the color layers of your logo. Filter > Noise > Add Noise. Do not add much noise. Less is more, trust me. On white and light colors you may want to add a bit more, but the best settings are Gaussian, Monochromatic, between 1 and 1.75. You should have a decent looking logo. If not, one is not far away. Here are the main things you should "edit" in order to cater the styles so that your logo looks best:
- Right click on a specific color layer in the Layers menu. Select Blending Options. Not too many options are used, but you can customize and enhance your logo to the specific feel you want by using these few options.
- Inner Shadow and Inner Glow. These are honestly switched in this template. If you zoom into the logo, you will notice that there is a "stitching" effect along the outside of your color layer. The Inner Shadow blending option controls the "stitched" part, and the Inner Glow blending option controls the shadow to that stitch. I hope this is not confusing. The stitch is 3 pixels by default, the shadow is 4. You can move these up and down (keep the stitch one pixel lower than the shadow...) according to how big and broad a section of the logo you are doing is. If you are dealing with an incredibly thin spot, you may disable these blending options entirely. You should only change Opacity, Size, and Noise in these blending options. As you change one of the stitch or shadow, you will probably need to adjust the other until you are satisfied.
- Bevel and Emboss. If you are better with the Dodge and Burn tools (explained in a bit), you may entirely disable or minimize the effects of Bevel and Emboss. However, within the Bevel and Emboss blending option, these things should be changed: Size, and the Shading Opacities (one for white, one for black). Having a "beveled" look for each color on a logo looks much better than the entire logo, but you must keep it subtle, kind of large, and soft. Play around with the settings if you need to, but let me stress here that much like adding noise, less is more.
- Pattern Overlay. You will find that this template contains a different direction for the twill/crested pattern texture for each of the colors included. I find that logos look best when these go in different directions for different colors, and when the pattern is applied subtly. We are using a lot of options, and when they all come together, when each one is subtle, it looks good together. By default all pattern overlays in this template are probably at 9%. Between 5% and 15%, depending on color, is recommended. You will have to copy the same layer style multiple times if you prefer all twill go in one direction. In addition, you may disable the pattern overlay and do your own thing... one piece of advice, though, is that you should use some kind of fabric-like overlay. Using only noise on a logo, especially a high amount of noise, not only looks tacky and lazy, it just doesn't come out nearly as well.
- Burn and Dodge tools. These are located on the tool palette, near the paint bucket / fill tool. They are basically used to add highlights (Dodge) and shadows (Burn). This is a preferred addition / replacement for use of Bevel and Emboss. The tools should look like a grasping hand or thick eyedropper thing. Right clicking will let you switch between the two. Burn and Dodge work basically like a paintbrush, so this is simple. If you are a beginner, you can probably skip trying to use Burn and Dodge, but come back to it later for a bit of experimenting. Eventually it will be a vital tool.
- Along the top taskbar (tool options) you will see brush size, exposure, and a "range" dropdown. You may find that Dodge isn't working on a dark color... change the exposure or range down to "shadow." Play with these settings as you go. I have the brush defaulted at around 50 pixels and the exposure stays around 20 for Dodge and 45 for Burn -- you'll find your own preference.
- Create your 3d and shading effects using Dodge and Burn.
Author: fireholder